• Portfolio
  • About
The Heather Tucker
  • Portfolio
  • About

Snag: Playing with Gender & Space

SNAG will be familiar to anyone who has played the game CLUE. However, instead of solving a murder, in SNAG players are tasked with figuring out how eligible bachelor, Mr. Write, was snagged—which single lady, in which apartment, used which prop to snag him? The game is designed to be amusing and fun however, it also comments on common tropes found in 20th century film and text that fit into a genre of single lady apartment plots. The purpose in designing the game SNAG is to present a way of understanding the cross section of concepts that 20th century single lady apartment plots present, such as the dispositif, the female flaneur, and the male gaze.

Click to read the full essay here.

IMG_8230.jpg
SNAG_GamePiecesExplained_v2.jpg